
local CLASS = {}

CLASS.DisplayName			= "Light"
CLASS.Description           = "A weak but fast class armed with a crowbar,and pistol."
CLASS.PlayerModel			= "models/player/alyx.mdl"
CLASS.WalkSpeed 			= 450
CLASS.CrouchedWalkSpeed 	= 0.6
CLASS.RunSpeed				= 550
CLASS.DuckSpeed				= 0.2
CLASS.JumpPower				= 250
CLASS.StartHealth			= 50
CLASS.MaxHealth				= 50
CLASS.DrawTeamRing			= true
CLASS.RespawnTime           = 1

function CLASS:Loadout( pl )

	pl:GiveAmmo( 126,	"Pistol", 		true )

	pl:Give( "weapon_crowbar" )
	pl:Give( "weapon_pistol" )
	
end

player_class.Register( "ALILight", CLASS )